
There are three challenges for each track, marked gold, silver and bronze. With each track awarded comes a new car for the player to try out. Only Angel Peak is available to begin with, but as the player progresses he is awarded with a host of tracks.


The main single player mode sets a series of challenges that awards the player with new game modes, new tracks and new cars. This frustrated some for its dumbing down of the experience, though others loved the simplicity of it, Edge Magazine went as far as to say "Mashed will remind you why you got into gaming in the first place." Challenge Cup Different colors are allocated in order to mark differences. The differences between the available vehicles cannot be implemented to take advantage in battle, each car must be the same. The cars are deliberately designed to replicate toy cars.
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Cars react quickly and deliberately unrealistically to directional movements, acceleration is the same in every vehicle and the top down view offers a very different experience to standard racing games. The controls for Mashed differ greatly to other standard racers, the controls echo that of the old micro machines games for the PS1 and various consoles. The game is played entirely from a top down perspective. Points are earned when the player destroys an opponent, or drives (literally up the screen) out of reach, points are docked from the player when he gets destroyed.

The victor appearing after a number of points have been accumulated. Designed with multi-player in mind, up to four players can go head-to-head in car battle mash ups. Mashed is a car battle game in which players can fight to the death, pushing, shoving, blowing up, setting fire to, shunting and generally damaging the opponents vehicles. Released in 2004 for the PS2, XBOX and PC, Mashed takes vehicular combat to the next level.
